title Marcelo Perez
title title title title title title title
title address
title marzbite@gmail.com


I am a New Media designer with more than ten years of experience working in various dynamic and collaborative environments. Detail oriented and open minded to tackle various kind of design challenges. Experienced in Visual Design and User Interface design for mobile and web.

  • Trained in design techniques of color, typography, composition and illustration.
  • Experienced managing teams of designers and developers within the product development process.
  • Background in usability and user experience design (web, mobile).
  • Solid experience building UI for mobile and web products.
  • Expert designing Glyphs and Icons for UI.
  • Comprehensive knowledge of CSS and Javascript Frameworks.
  • Languages: Spanish (Native speaker), English (Professional level), Japanese (Beginner, basic conversational).
  • Comfortable with Windows/Mac OS X.


  • Photoshop, Illustrator, InDesign, Sketch.
  • After Effects
  • Keynote, Interface Builder, Framer.js and Axure
  • JavaScript Frameworks (Mootools, JQuery, Prototype).
  • Version Control Client for mac (Versions, Subversion, Cornerstone)


  • In 2002 some of my logo designs were showcased in the publication Los Logos edited by Mika Mischler, Nicholas Bourquin, and Robert Klanten (featuring a wide selection of logos from international designers and design agencies).
  • In 2001 my digital illustrations for Cafe Inferno, Tankhead and Red Door Robot were showcased in the book Pictoplasma - The Characters Encyclopedia (featuring illustrators from around the world) edited by Peter Thaler and Robert Klanten and published by Die Gestalten Verlag.
  • In 2001 Xonetik is awarded Macromedia's site of the day.
  • In 2001 Xonetik is featured as Best of Flash in the prestigious Design Magazine Computer Arts magazine (issue June 2001).
  • In 1999 Xonetik is awarded Shocked Site of the day by Shockwave.com.
  • In 1999 Xonetik my portfolio site is selected finalist in the category interactive portfolio and gets second place at Macromedia's UCON 99 in San Francisco.


  • 1990 - 1995 UCB, (La Paz, Bolivia) Communication Graduate.
  • 1991 - 1993 CEAP (Arts and Publicity Study Center) La Paz, Bolivia, Graphic Design Graduate.
  • 1989 IDS, La Paz, Bolivia, Bachelor in Humanities.


2013 - Current Kaizen Platform inc. (Japan).

UI/UX, Brand, Product. In Kaizen Platform inc. I was hired to create a unique brand image and a distinctive product for the company. Important contributions I’ve made are the logo and the identity guidelines, the product and promotion (including a custom icon set a UI library and sub-brand logos), also the Japanese product responsive website and the visual design of the main web app UI design structure and Interaction design as a web responsive app with complex functionality that had to be focused and intuitive for users in Japan and US and yet also be usable on any device.

2011 (December) - 2013 (September) GREE International (Japan).

As a lead product designer for GREE International my main responsibilities include the ideation and crafting of new products and innovations within the Platform team, my task are focused mainly on re-creating GREE properties in different parts of their ecosystem, from the current GREE/SNS app UI and iconography, to the new communication applications UX and UI for Android and iOS (Tellit) working closely with developers in Tokyo and Amsterdam.

2010 (October) to 2011 (September) - Daemonic Labs inc.

Dabble is a location-base social app for iPhone and Android devices, I was responsible for the UX and UI from previous releases up until the latest version of the app, working with iOS and infrastructure developers based in Buenos Aires, Argentina and product thinkers in San Francisco, SoMA

2010 to 2011 - Ask (InteractiveCorp IAC)

Senior UI Designer. Working for Ask.com in Oakland California as part of the UX Design Team. I was a component of an Agile Team (Scrum), focusing on improving Ask.com User Experience. Other tasks include creating a new set of high fidelity icons for their internal and upcoming products including the Ask iPhone and Android app.

2009 to 2010 - Insectoid

Freelance work. Clients include Yahoo!, Sedify and Adobe among others, Icon design, iPhone application UI and Web. Products include BMIzr for iPhone, Wiks for iPhone and redesign of iconography for Yahoo! YOU property and landing website. Some other collaborative projects include the iPhone app Tornasol and Blooplay for iPhone.

2002 to 2009 - Yahoo! inc.

Senior Interactive Designer for the Front Page Team at Yahoo!, instrumental in the concept, creation and deployment of Yahoo! Rich Media Front Page ad campaigns, and Front Page Event Pages. Working with ad campaigns, sales presentations and creating new Products and UI design for internal applications, clients include Universal, Warner, Paramount, Disney, Ford, GM, Audi, etc.

1999 to 2001 - Shockwave (Atom - MTv Network)

My role was to design and produce all creative, flash and video elements for the corporate websites (including our japanese presence). Responsible for defining all creative standards used for web, print and vendor protocol. Collaborate in the UI design of Shockwave.com new interactive website for 2000.

1998 to 1999 - Macromedia inc. (Adobe)

I was involved in the creation of content for shockrave.com (a Macromedia Showcase for Flash and Director content) creating Flash based games, streaming music videos and Flash-based Animations.

1998 - Xonetik

Freelance work. Xonetik was my previous portfolio website. In 1999 Xonetik was selected by Macromedia as one of the finalist for the Interactive Portfolio category for the Macromedia User Conference UCON 99 in San Francisco. Xonetik won both the Shockwave's Shocked Site of the Day and the Macromedia Site of the Day awards.

1998 - Evit_caretni (RareMedium)

Employed as a senior consultant by Evit_Caretni, working with web content creation, advertisement campaigns, concept development and corporate interactive presentations. Clients include TCW, ADT, Sears, CityBank, Manga.

1997 - Digital Creative

Based on Los Angeles Digital Creative hire me to redesigning their interactive portfolio web site using FutureSplash (Flash 1), Flash 2 and Real Media. I was responsible for the graphic content creation, animation and interface design, design of a custom structure navigational system to integrate RealPlayer files within the site's Flash environment. Digital Creative's website won the Macromedia Site of the Day.

1995 to 1997 - Eureka! Communication Services

Digital Illustration, web design, print media, editorial design, produced a variety of on and off-line design projects, from advertising to CD-ROM graphics to book design to direct mail campaigns.

1994 - Studio IMAGE

Internship working with Illustration, Character Development and celluloid animation process for TV ads.

My resume (.PDF)

Click here to view and print my resume in PDF format.


on Twitter: @marzbite

by email: marzbite@gmail.com